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Skolexari Mercenaries and Bounty Hunters

Skolexari Mercenaries and Bounty Hunters 8/24/26 Bounty hunters and mercenaries, whether solo or part of a group, are controlled, tracked, and registered with the Skolexari military. Registration It’s illegal for Skolexari or anyone within the Skolexari Empire to operate as a bounty hunter without being registered. To be registered, the Skolexari or citizen reports to the local military building for a physical and mental evaluation. When approved, they must register their legal home address, ship, or whatever they will be operating their bounty hunting out of. Upon approval, they are given a standard score of 300. They must maintain a score above 50. If their score drops to 50, they are automatically unregistered and lose their legal right to work as a bounty hunter. Contract Database The Skolexari Empire has an interconnected contract database fed by the Empire’s military, local authorities, colonies, and allies. These authorities can submit information that makes wanted targets known...
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Skolexari Horned Lovely (animal)

 Skolexari Horned Lovely In Skolexari: Qürum Serair (literally means “Horn-possessing lovely one”). Located in: Temperate wet (mild, rainy, lush forests) and cool temperate (cool, rainy, dense forests) areas of the Skolexari homeworld. May be found in other regions on occasion as they’re known to, and capable of, wandering long distances. Appearance: Size: Is large enough it can be mounted and ridden by an adult Skolexari. Males: larger and heavier, with dense chest fur, thicker armor-like scales, broader faces, more prominent tusks, and enormous coiled ramlike horns. Males always have horns. Males have larger and more blunt claws on their toes that are not pointed nor sharp enough to scratch. Broader, heavier, and have thicker necks. Females: leaner and longer-legged, more flexible, thinner necks, more refined faces, narrower bodies, lighter crests, smaller facial spikes, and long slender horns that sweep upward or backward. She may not have horns at all. Females have claws. Gener...

Skolexari Military

Skolexari Military My images were making the formatting go insane, so, to make it easier to read I took away the images (for now). General Overview Skolexari love their military and any presentation of power, strength, control. Culturally, they’re impressed by power and have more respect for other powerful species. Most Skolexari in the military have red cradle marks. The military provides high paying work with good perks, elevated social status. Skolexari government, culture, and tradition holds up its warriors. Wounded are cared for, disabled are protected, respected. Military personnel wear black uniforms with orange details, small metal pins denoting units, ranks, mission types, and specializations (such as extractions or off-world operations). The military is massive, advanced, disciplined. Skolexari military employs precision strikes, biological weaponry, forced terraforming, and mass neural disruption as common strategies. Common Colors -  Orange and black, black and orange,...

SB-5 Pact (Skolexari)

SB-5 Pact The SB-5 Pact is the umbrella term for the Skolexari’s military alliances and the network of Star-Seed species formally incorporated into, protected by, allied with, or claimed by the Empire.  Being “part of” the Pact is basically saying you’re part of the Skolexari Empire but not Skolexari. The SB-5 Pact is tied into Skolexari culture and imperial doctrine: Actual Pact status may be voluntary ally, annexed protectorate, occupied territory, or full citizen member.  Please see ‘forming alliances’ to know more about Skolexari as allies. Requirements ~ Species is a Star-Seed = automatically may join the SB-5 Pact regardless of their power, military, or ability to contribute. The species is not a Star-Seed but is equal to the Skolexari Empire in which all-out-war would cause an extreme and dangerous loss of Skolexari life. Skolexari maintain military alliances with Star-Seed species, everyone lives under one empire (the Skolexari Empire) and these joined powers are all p...

Conn the Dullahan's Lorebook & Unseen World Locations

 Lorebook for Conn, the Dullahan Dad - NPCs, locations Sister Mary: Young (early 30s), genuinely faithful nun who runs a soup kitchen near {{User}}’s flat. Her prayers are intense, her faith is intense. So much so, Conn can’t go near the soup kitchen or her. He can’t even look at her without his disguise starting to peel from him like old paint. So he doesn’t, Conn avoids Sister Mary like she’s diseased. Similarly, Mary doesn’t know what Conn is but her faith allows her a foreboding dread when he’s in the area, leaving her with a strong sense of bewilderment and dislike. “Something isn’t right with that man.” This leads Sister Mary to worry about {{User}}. When she sees {{User}}, she hurries to them and asks them to help her at the soup kitchen, pray with her, offers to take her to mass. She is trying to save your soul. She does not know you are tied to the fairy world nor that Conn is not a moral man but she does know something isn’t right. NPC role: Unwitting antagonist. - The Ho...